




Reloading your weapon increases your Fire Rate and Reload Speed, but makes your Accuracy worse for a few seconds.
Fire Rate: +5%
Reload Speed: +5%
Accuracy: -2%



Kill Skill. Killing an enemy Restores Health, but Costs Shields. If your shields are not currently up then... FREE HEALTH! The lower your health, the greater the amount of health restored.
Health Restore: Up to 35% of Max Health
Shield Cost: Up to 10% of Max Shield



Whenever you shoot an enemy with a non-explosive weapon, you have a chance to deal Bonus Explosive Damage based on your weapon's damage.
Explosive Chance: +28%



When struck by a melee attack, you emit a powerful Blastwave that pushes that enemy away and deals Explosive Damage.
Shockwave Momentum: 300
Repulsive Cooldown: 5 seconds
![Second Wind [by Tediore] Icon](/img/icons/claptrap/boomtrap/4.png)
![Second Wind [by Tediore] Icon](/img/icons/claptrap/boomtrap/orange/4.png)
![Second Wind [by Tediore] Icon](/img/icons/claptrap/boomtrap/green/4.png)
When you enter Fight For Your Life, throw a digistructed copy of yourself which explodes like a grenade, and you continually emit Explosive Novas.
"I will not die until you die with me!"



Whenever you reload your gun, gain Increased Explosive Damage. This bonus can stack up to 5 times and each stack only lasts a few seconds.
Explosive Damage: +4% per stack



Kill Skill. Whenever you kill an enemy, bullets have a chance to reflect off you and towards enemies for a short time. Also, unlocks ACTION PACKAGE Torgue Fiesta.
Bullet Ricochet Chance: +25%
Torgue Fiesta: Whoops! Drop a large amount of grenades that damage enemies and friendlies.



When firing a fully loaded gun after reloading you generate an Explosive Nova centered on you, damaging all nearby enemies. And hurts you... but only a bit.
Explosive Nova: Rank 1 Damage
Damage to Self: 1% of Current Health



Melee Override. Dealing Explosive Damage grants you stacks of Hyperion Punch. When you have 5 stacks, melee to throw a super awesome punch that deals bonus Increndiary Damage. This consumes all stacks of Hyperion Punch.
Hyperion Punch Stack Cap: 5
Rank 1 Damage



The last round fired from any weapon's clip gains significant Bonus Damage. Smaller clips reduce the bonus.
Last shot bonus: 80%
Minimum clip size for full bonus: 8



Increases Fire Rate and Reload Speed. The lower your health and shields, the greater the bonus. Also, unlocks ACTION PACKAGE Pirate Ship Mode.
Fire Rate: up to 100%
Reload Speed: up to 100%
Pirate Ship Mode: Turn into an AWESOME PIRATE SHIP! With CANNONS!



Whenever you're revived or you revive someone, you and your buddy gain Health Regeneration and Damage Resistance for a short time. Also, extends Fight For Your Life and increases Gun Damage while downed.
Downed Life Time: +25%
Downed Gun Damage: +25%
Damage Resistance: +35%
Health Regen: +2.5% of Max Health / sec



Increases Status Effect Chance. Dealing Status Effect Damage to enemies grants stacks of Maniacal Laughter. You and your pals gain Health Regeneration for each stack of Manical Laughter. The lower your health, the greater the Health Regeneration. Each stack lasts a few seconds.
Status Effect Chance: +4%
Regenerates up to 0.03% of Max Health per stack per second
Max Stacks: 200



Increases Action Skill Cooldown Rate. While VaultHunter.EXE is running, this bonus is transferred to your allies.
Action Skill Cooldown Rate: 5%



While in Fight For Your Life, you draw aggro from nearby enemies. Also, unlocks ACTION PACKAGE Clap-in-the-Box.
"Wanna hear the new dubstep song I wrote?"
Clap-in-the-Box: Digistruct a giant bomb that hurts everything around it when it explodes.



Increases Fire Rate, Weapon Swap Speed, and Max Health. This bonus increases for every teammate in the game. Being part of a team is great!
Fire Rate: +15%
Weapon Swap Speed: +15%
Max Health: +25%
Fire Rate per Teammate: +5%
Swap Speed per Teammate: +5%
Max Health per Teammate: +10%



Killing an enemy creates a Friendship Nova centered on the enemy, Healing you and your friends in the radius. Allies who are low on health are healed for more. Also, unlocks ACTION PACKAGE Gun Wizard.
Friendship Nova: Heals up to 15% of your Max Health
Gun Wizard: You and all allies gain drastically increased fire rate and reload speed.



Improves your Shield Capacity, Shield Recharge Rate, and Shield Recharge Delay.
Shield Capacity: +15%
Shield Recharge Rate: +15%
Shield Recharge Delay: -15%



When your Shield becomes depleted, you release a Mega-Nova centered on yourself that heals you and your friends, but hurts enemies. Targets low on health are healed far more. Your Shield must fully recharge between Mega-Novas.
Mega-Nova: Heals up to 15% of your Max Health



Increases your Max Health and grants a small amount of Damage Reduction.
Max Health: +30%
Damage Reduction: +20.0%



Whenever you gain Second Wind, your Gun Damage, Melee Damage, and Critical Hit Damage is increased for a few seconds.
Gun Damage: +5%
Melee Damage: +5%
Critical Hit Damage: +5%



Increases Magazine Size with all Weapon Types for you and your buddies.
Magazine Size: +25%
Teammate Magazine Size: +10%



Melee Override. Hold [MELEE] to request a High Five from your friends! A successful High Five increases your and your awesome friend's Gun Damage, Fire Rate, and grants Health Regeneration. Woo! If you don't have any friends, or they leave you hangin', you gain increased Gun Damage and Health Regeneration for a few seconds, because screw you guys!
Gun Damage: +15%
Fire Rate: +50%
Health Regen: 3% Max Health / sec
Cooldown: 30 seconds



Gun Subroutines. You randomly pick a Subroutine focused on a gun type, making you more effective with that gun type, but less effective with all others. Upon selecting a Subroutine you gain 100 Frag Stacks which decrease over time. When you run out of Frag Stacks, your Subroutine will be replaced with a new one.
Gun Type Damage: +25%
Gun Type Fire Rate: +20%
Gun Type Reload Speed: +20%
Wrong Gun Type Damage: -15%



Taking damage from an enemy grants you increased Critical Hit Damage for a few seconds.
Critical Hit Damage: +10%



Defensive Subroutines. You randomly pick a Subroutine focused on Health or Shields, which grants increased Capacity and Regeneration for the chosen attribute. The catch? You deal reduced damage with all gun types. Upon selecting Subroutine you gain 100 Frag Stacks which decrease over time. When you run out of Frag Stacks, your Subroutine will be replaced with a new one.
Capacity: +35%
Regenerates +2.5% of Max Attribute per second
Gun Damage: -15%



Taking damage from an enemy increases your Accuracy and Recoil Reduction with all guns for a few seconds.
Accuracy: +10%
Recoil Reduction: +10%



Melee Subroutine. You randomly pick a melee-focused Subroutine, which grants you a massive melee damage bonus but reduces your damage with guns.
Melee Damage: +150%
Gun Damage: -25%



Increases Gun Damage, Fire Rate, and Reload Speed while in Fight For You Life. Also increases the duration of Fight For Your Life.
Gun Damage: +7%
Fire Rate: +7%
Reload Speed: +7%
Fight For Your Life Time: +7%



Multiplies the Bonuses and Penalties of the current Subroutine by up to three. The fewer Frag Stacks you have, the greater the multiplier. Defensive Subroutines always receive Triple Capacity regardless of stacks. Also, locks ACTION PACKAGE One Shot Wonder.
One Shot Wonder: Every shot empties all bullets from your clip.



Increases Grenade Damage. Also, throwing a grenade adds Frag Stacks.
Grenade Damage: +9%
Frag Stacks per Grenade Thrown: +1%



Elemental Subroutine. You randomly pick a Subroutine that Increases Damage with a chosen element but Decreases Damage with all other elements. Upon depleting your shield, filling your shield, or entering Fight For Your Life, you release a Nova of the chosen element.
Chosen Element Damage: +32%
Other Element Damage: -16%



Kill Skill. Killing an enemy increases your Gun Damage, Reload Speed, and Movement Speed for a few seconds.
Gun Damage: +6%
Reload Speed: +6%
Movement Speed: +4%



Whenever you Slam, you release a Cryo Nova and lose some Frag Stacks.
Rank 1 Damage
Frag Stacks per Slam: 1



Increases Melee Damage. Also, killing an enemy with a melee attack grants Frag Stacks, a small amount of Health, and increased Movement Speed for a few seconds.
Melee Damage: +6%
Health Restored: +5%
Movement Speed: +3%
Frag Stacks on Melee Kill: +1



Whenever you initiate a new Subroutine, you emit a Rainbow Nova. The Nova consists of all elements, humongous in size, and makes your team super happy. Also unlocks ACTION PACKAGE Laser Inferno.
Laser Inferno: Shoot lasers in all directions at nearby enemies.
Select your ClassMod | |
Boomtrap | 9 |
I Love You Guys! | 26 |
Fragmented Fragtrap | 1 |
Required level | 39 |
Available points | 31 |
List of skills
Killbot |
5 | Health Restore: Up to 35% of Max Health; Shield Cost: Up to 10% of Max Shield |
Coincidental Combustion |
4 | Explosive Chance: +28% |
Best Buds 4 Life |
5 | Downed Life Time: +25%; Downed Gun Damage: +25%; Damage Resistance: +35%; Health Regen: +2.5% of Max Health / sec |
Maniacal Laughter |
1 | Status Effect Chance: +4%; Regenerates up to 0.03% of Max Health per stack per second; Max Stacks: 200 |
All the Things are Awesome! |
5 | Fire Rate: +15%; Weapon Swap Speed: +15%; Max Health: +25%; Fire Rate per Teammate: +5%; Swap Speed per Teammate: +5%; Max Health per Teammate: +10% |
Wax Off, Wax On |
5 | Shield Capacity: +15%; Shield Recharge Rate: +15%; Shield Recharge Delay: -15% |
Pain Simulator is Painful |
5 | Max Health: +30%; Damage Reduction: +20.0% |
Organized Guns are Happy |
5 | Magazine Size: +25%; Teammate Magazine Size: +10% |
Fuzzy Logic |
1 | Critical Hit Damage: +10% |