Nisha Lawbringer
Law Icon Law Icon Law Icon
4/4
 
Law

Increases your Shield Capacity and Melee Damage.

Shield Capacity: +20%
Melee Damage: +20%

Order Icon Order Icon Order Icon
1/1
 
Order

Everytime you take 15% of your maximum health in damage you gain a stack of Order. Based on your number of Order stacks, you have a chance to instantly heal double the damage taken. Order stacks are quickly lost when outside combat.

Heal Chance: +1.2% per stack
Maximum Stacks: 10

The Third Degree Icon The Third Degree Icon The Third Degree Icon
0/5
 
The Third Degree

When Showdown ends or upon killing an enemy, you gain increased Damage with your next Melee Attack. This effect can stack up to 5 times.

Melee Damage: +20% per stack

Rough Rider Icon Rough Rider Icon Rough Rider Icon
1/1
 
Rough Rider

Slam Augment. Your Slam attack's damage is increased by 25%. Dealing damage with Slam grants you 2 Order stacks per enemy damaged. This skill also raises your Order Stack Cap by 5.

"Yeeeeeeee-haw!"

Wanted Icon Wanted Icon Wanted Icon
4/5
 
Wanted

When an enemy would cause you to gain an Order stack, he gains a Wanted stack. Damaging that target consumes all Wanted stacks and deals Bonus Damage based on the number of stacks consumed and your level. The maximum number of Wanted stacks is 5 and enemies still gain Wanted stacks even if you are at your maximum Order stacks.

Damage Level 4

Discipline Icon Discipline Icon Discipline Icon
1/1
 
Discipline

Upon receiving 10 Order stacks, your Shields are restored to full. Also, while at 10 or more Order stacks you gain improved Melee Damage, Gun Damage, and Shield Recovery Delay for each Order stack. This skill also raises your Order Stack Cap by 5.

Melee Damage: +1.5% per stack
Gun Damage: +1% per stack
Shield Recharge Delay: -1.5% per stack

Due Process Icon Due Process Icon Due Process Icon
0/5
 
Due Process

After hitting an enemy with a Melee Attack, you deal increased Gun Damage with all gun types for a few seconds.

Gun Damage: +5%

Blood of the Guilty Icon Blood of the Guilty Icon Blood of the Guilty Icon
1/1
 
Blood of the Guilty

When you or an ally kills an enemy, you gain a stack of Order and have 5% of your health restored. This skill also raises your Order Stack Cap by 5.

"I am the judge, jury and executioner."

Jurisdiction Icon Jurisdiction Icon Jurisdiction Icon
0/5
 
Jurisdiction

During Showdown you Regenerate Health and gain bonus Movement Speed.

Regenerates 0.8% of your Max Health / sec
Movement Speed: +4%

No Pain, No Gain Icon No Pain, No Gain Icon No Pain, No Gain Icon
0/5
 
No Pain, No Gain

Gain increased Gun Damage with all gun types based on how low your Health currently is. The lower your Health the greater the Gun Damage.

Gun Damage: Up to 10%

Rarin' To Go Icon Rarin' To Go Icon Rarin' To Go Icon
0/5
 
Rarin' To Go

Kill Skill. Killing an enemy graints you bonus Reload Speed and Gun Damage based on the number of Order stacks you currently have.

Reload Speed: +0.4% per stack
Gun Damage: +0.4% per stack

Thunder Crackdown Icon Thunder Crackdown Icon Thunder Crackdown Icon
0/1
 
Thunder Crackdown

Melee Override. Your Melee Attack causes a large cone-shaped Shock burst dealing increased damage for each Order stack. This skill also increased your Order Stack Cap by 5.

Cooldown: 15 seconds
Melee Damage: +25% per stack as Shock Damage

Law & Order
Saddle Up Icon Saddle Up Icon Saddle Up Icon
5/5
 
Saddle Up

Kill Skill. Killing an enemy grants you increased Movement Speed and Gun Damage for a short time.

Movement Speed: +20%
Gun Damage: +25%

Ruthless Icon Ruthless Icon Ruthless Icon
0/5
 
Ruthless

Kills made during Showdown extend its duration.

Showdown Duration: +0.1 second per kill

Magnificent Six Icon Magnificent Six Icon Magnificent Six Icon
0/5
 
Magnificent Six

The last 6 bullets in Non Elemental Weapon clips deal extra Damage.

Gun Damage: +6%

Bottled Courage Icon Bottled Courage Icon Bottled Courage Icon
5/5
 
Bottled Courage

When Showdown begins, a portion of your Shield is instantly restored. Also while Showdown is Cooling Down, you gain imporved Shield Recharge Rate and Shield Recharge Delay.

Showdown restores 50% of Shields
Shield Recharge Rate: +35%
Shield Recharge Delay: -35%

Short Fused Icon Short Fused Icon Short Fused Icon
1/1
 
Short Fused

Kill Skill. After killing an enemy, all your shots deal bonus Explosive Damage for a short time. The closer the enemy is to you, the higher the damage.

Up to +35% Weapon Damage as Explosive Damage

Faster 'n You Icon Faster 'n You Icon Faster 'n You Icon
8/5
 
Faster 'n You

Kill Skill. Killing an enemy greatly improves your Reload Speed, Weapon Swap speed, and Fire Rate for a short duration.

Reload Speed: +56%
Weapon Swap Speed: +56%
Fire Rate: +56%

Pickpocket Icon Pickpocket Icon Pickpocket Icon
0/1
 
Pickpocket

Your Melee Attack steals up to 6 bullets from your enemy and instantly loads them into your current gun's magazine. There is a cooldown for this skill. Does not work with Rocket Launcer ammo.

"You won't be needing this."

Gunslinger Icon Gunslinger Icon Gunslinger Icon
0/5
 
Gunslinger

When Showdown begins and ends, a portion of your gun is instantly reloaded.

Up to 1 ammo added

Hell's Comin' With Me! Icon Hell's Comin' With Me! Icon Hell's Comin' With Me! Icon
9/5
 
Hell's Comin' With Me!

After reloading or reaching your maximum clip via Pickpocket, for a short duration your gun has a chance to fire twice.

Extra Shot Chance: +81%

High Noon Icon High Noon Icon High Noon Icon
0/5
 
High Noon

You gain a bonus to Gun Damage the longer you are in Showdown.

Gun Damage: +3% / sec

One For Each of Ya Icon One For Each of Ya Icon One For Each of Ya Icon
1/1
 
One For Each of Ya

When using a Pistol, you get an exact copy of that gun in your offhand. While using Ironsights, you shoot with your main hand only.

"Fill yer hands, you son of a female skag!"

Fan the Hammer
Snap Shot Icon Snap Shot Icon Snap Shot Icon
0/5
 
Snap Shot

When firing from the hip, you gain dramatically increased Accuracy and Recoil Reduction.

Accuracy: +7%
Recoil Reduction: +5%

Bona Fide Grit Icon Bona Fide Grit Icon Bona Fide Grit Icon
5/5
 
Bona Fide Grit

Kill Skill. Killing an enemy grants you bonus Critical Hit Damage and Health Regeneration for a short duration.

Regenerates +2.0% of your Max Health per second
Critical Hit Damage +35%

Quick Shot Icon Quick Shot Icon Quick Shot Icon
5/5
 
Quick Shot

After Reloading, for a short duration, you gain increased Gun Damage and Fire Rate when shooting from the hip.

Gun Damage: +30%
Fire Rate: +35%

Unchained Icon Unchained Icon Unchained Icon
0/5
 
Unchained

Shooting an enemy grants you increased Fire Rate with all gun types. A stack of Unchained can only be gained once per second. All stacks are lost if you don't shoot any enemies for 10 seconds.

Fire Rate: +1 per stack
Max Stacks: 21

Fistful of Bullets Icon Fistful of Bullets Icon Fistful of Bullets Icon
1/1
 
Fistful of Bullets

Increases your Magazine Size with all gun types by 3.

"You can never have too much of a good thing..."

Crack Shot Icon Crack Shot Icon Crack Shot Icon
0/5
 
Crack Shot

The first shot fired from a fully loaded magazine causes Bonus Damage. If you kill an enemy with this shot, they explode dealing damage to all nearby enemies.

Gun Damage: +10%

Impatience Icon Impatience Icon Impatience Icon
1/1
 
Impatience

Killing an enemy grants you a stack of Impatience, increasing your Reload Speed by 20% for each stack. All stacks are lost after reloading. Stacks up to 21 times.

"Ain't nobody got time for that!"

Hot Lead Icon Hot Lead Icon Hot Lead Icon
0/5
 
Hot Lead

Your Critcal Hits with non-elemental guns deal additional fire damage with a high chance of igniting enemies. The damage of the fire and ignite damage is based on your gun's damage.

Adds 5% of Gun Damage as Fire
Ignite Damage Level 1

Trick Shot Icon Trick Shot Icon Trick Shot Icon
0/5
 
Trick Shot

Your bullets that hit walls or other objects have a chance to ricochet off toward a nearby enemy.

Bullet Ricochet Chance: 8%
Ricocheted Bullet Damage: -20%

Tombstone Icon Tombstone Icon Tombstone Icon
0/5
 
Tombstone

Kill Skill. After killing an enemy, all hits have a chance to count as Critical Hits for a short time.

Critical Hit Chance: 6%

The Unforgiven Icon The Unforgiven Icon The Unforgiven Icon
0/1
 
The Unforgiven

During Showdown all shots that hit enemies ricochet towards other nearby enemies, dealing 10% weapon damage per hit. Also, Showdown ending triggers an Explosive Nova on all enemies who have been shot by you.

"I put a bomb inside every bad guy..."

The Riflewoman
Select your ClassMod
  • AUTO
  • LEVEL
Law & Order 12
Fan the Hammer 22
The Riflewoman 12
Required level 49
Available points 21
Spend Point [Left Click]
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List of skills

Law
4

Shield Capacity: +20%; Melee Damage: +20%

Order
1

Heal Chance: +1.2% per stack; Maximum Stacks: 10

Rough Rider
1

"Yeeeeeeee-haw!"

Wanted
4

Damage Level 4

Discipline
1

Melee Damage: +1.5% per stack; Gun Damage: +1% per stack; Shield Recharge Delay: -1.5% per stack

Blood of the Guilty
1

"I am the judge, jury and executioner."

Saddle Up
5

Movement Speed: +20%; Gun Damage: +25%

Bottled Courage
5

Showdown restores 50% of Shields; Shield Recharge Rate: +35%; Shield Recharge Delay: -35%

Short Fused
1

Up to +35% Weapon Damage as Explosive Damage

Faster 'n You
5 (+3)

Reload Speed: +56%; Weapon Swap Speed: +56%; Fire Rate: +56%

Hell's Comin' With Me!
5 (+4)

Extra Shot Chance: +81%

One For Each of Ya
1

"Fill yer hands, you son of a female skag!"

Bona Fide Grit
5

Regenerates +2.0% of your Max Health per second; Critical Hit Damage +35%

Quick Shot
5

Gun Damage: +30%; Fire Rate: +35%

Fistful of Bullets
1

"You can never have too much of a good thing..."

Impatience
1

"Ain't nobody got time for that!"